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2016-12-24 17:46:54来源:网络

  The roots of this boredom may run even deeper. Peter Gray, a professor of psychology at Boston College who studies the concept of play, thinks that if work disappeared tomorrow, people might be at a loss for things to do, growing bored and depressed because they have forgotten how to play. “We teach children a distinction between play and work,” Gray explains. “Work is something that you don’t want to do but you have to do.” He says this training, which starts in school, eventually “drills the play” out of many children, who grow up to be adults who are aimless when presented with free time.

  “Sometimes people retire from their work, and they don’t know what to do,” Gray says. “They’ve lost the ability to create their own activities.” It’s a problem that never seems to plague young children. “There are no three-year-olds that are going to be lazy and depressed because they don’t have a structured activity,” he says.

  But need it be this way? Work-free societies are more than just a thought experiment—they’ve existed throughout human history. Consider hunter-gatherers, who have no bosses, paychecks, or eight-hour workdays. Ten thousand years ago, all humans were hunter-gatherers, and some still are. Daniel Everett, an anthropologist at Bentley University, in Massachusetts, studied a group of hunter-gathers in the Amazon called the Pirahã for years. According to Everett, while some might consider hunting and gathering work, hunter-gatherers don’t. “They think of it as fun,” he says. “They don’t have a concept of work the way we do.”

  “It’s a pretty laid-back life most of the time,” Everett says. He described a typical day for the Pirahã: A man might get up, spend a few hours canoeing and fishing, have a barbecue, go for a swim, bring fish back to his family, and play until the evening. Such subsistence living is surely not without its own set of worries, but the anthropologist Marshall Sahlins argued in a 1968 essay that hunter-gathers belonged to “the original affluent society,” seeing as they only “worked” a few hours a day; Everett estimates that Pirahã adults on average work about 20 hours a week (not to mention without bosses peering over their shoulders). Meanwhile, according to the Bureau of Labor Statistics, the average employed American with children works about nine hours a day.

  Does this leisurely life lead to the depression and purposelessness seen among so many of today’s unemployed? “I’ve never seen anything remotely like depression there, except people who are physically ill,” Everett says. “They have a blast. They play all the time.” While many may consider work a staple of human life, work as it exists today is a relatively new invention in the course of thousands of years of human culture. “We think it’s bad to just sit around with nothing to do,” says Everett. “For the Pirahã, it’s quite a desirable state.”

  Gray likens these aspects of the hunter-gatherer lifestyle to the carefree adventures of many children in developed countries, who at some point in life are expected to put away childish things. But that hasn’t always been the case. According to Gary Cross’s 1990 book A Social History of Leisure Since 1600, free time in the U.S. looked quite different before the 18th and 19th centuries. Farmers—which was a fair way to describe a huge number of Americans at that time—mixed work and play in their daily lives. There were no managers or overseers, so they would switch fluidly between working, taking breaks, joining in neighborhood games, playing pranks, and spending time with family and friends. Not to mention festivals and other gatherings: France, for instance, had 84 holidays a year in 1700, and weather kept them from farming another 80 or so days a year.

  This all changed, writes Cross, during the Industrial Revolution, which replaced farms with factories and farmers with employees. Factory owners created a more rigidly scheduled environment that clearly divided work from play. Meanwhile, clocks—which were becoming widespread at that time—began to give life a quicker pace, and religious leaders, who traditionally endorsed most festivities, started associating leisure with sin and tried to replace rowdy festivals with sermons.

  As workers started moving into cities, families no longer spent their days together on the farm. Instead, men worked in factories, women stayed home or worked in factories, and children went to school, stayed home, or worked in factories too. During the workday, families became physically separated, which affected the way people entertained themselves: Adults stopped playing “childish” games and sports, and the streets were mostly wiped clean of fun, as middle- and upper-class families found working-class activities like cockfighting and dice games distasteful. Many such diversions were soon outlawed.

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